Technology & Innovation

Stories of the Future

March 04, 2013

Global

March 04, 2013

Global
Anonymous Writer

_______________________

_______________________

When the Grimm brothers collected fairy tales to publish in their Children’s and Household Tales, they recorded stories that had evolved over generations of tweaks, improvements and polishing by skilled story-tellers.

Tales improve when tellers learn what causes a desired reaction in their audience. By re-telling the same story in slightly different ways and observing listeners’ body language, narrators learn which details create suspense or which additions get a laugh.

As neuroscience improves it may help turn the art of improving a story into a science. Functional magnetic resonance imaging (fMRI) scans provide real-time images of brain activity, and they are used by marketers to measure people’s emotional reactions to narratives, video adverts for example. These scans provide more accurate and detailed information than reading body language:

“Neuroscientists know, for example, that the sense of self is associated with an area of the brain known as the medial prefrontal cortex. A flow of blood to that area while the subject is looking at a particular logo suggests that he or she identifies with that brand.” The Economist

Marketers use this technology to tweak adverts to produce a desired effect on their audience. As the technology that allows us to read a person’s thoughts improves, so should our ability to create stories that have carefully designed effects on particular listeners or viewers.

Brain scanning is not the only technology that is changing story-telling. In fact, for as long as there have been stories, the creation of new technology has influenced how we tell them. At Technology Frontiers last March, Bran Ferren talked about some of the most important technological innovations of all time, including writing, telephony and the internet. When he looked for unifying characteristics in the great inventions of history, he observed that “every time something came along that did a better job of story-telling… it fundamentally changed the course of civilisation and was permanent”. (Watch from 20.54 if you are pressed for time).

He is not the only person to believe that story-telling and the technology that enables it have a profound impact on human affairs. The power of stories is well understood by marketers, who know how effectively they influence purchasing decisions and brand loyalty. Great business leaders understand the importance of narratives that make an organisation’s mission clear and meaningful to employees. Great political leaders are skilled at using story-telling to influence policy decisions and engage citizens with particular political ideologies. Great social movements have been strengthened by narratives that inspire people with a vision for change. Stories have the power to change the stakes in war by “winning hearts and minds”. So technologies that enhance or change the way we can tell stories have the potential to influence many important aspects of our lives.

At Technology Frontiers 2013, Adrian Hon and Michael Bove will talk about how technology is currently changing story telling. Michael is Co-Director of MIT’s Centre for Future Storytelling, which has a mission to explore ways for technology to transform how we experience stories in future. The biographies of the other people involved with the Centre tantalisingly hint at the possibilities:

Cynthia Breazeal, Personal Robots: How to build social robots that interact, collaborate, and learn with people as partners.

Tod Machover, Opera of the Future: How musical composition, performance, and instrumentation can lead to innovative forms of expression, learning, and health. 

Joseph Paradiso, Responsive Environments: How sensor networks augment and mediate human experience, interaction, and perception.

Ramesh Raskar, Camera Culture: How to create new ways to capture and share our visual information.

Adrian Hon is Co-Founder and Chief Creative Officer of Six to Start, where he and his team create games that allow players to experience stories in new ways by interacting with the plot. “The Code”, developed for the BBC, was a game that took place across TV episodes, flash games and events in the real world.

Adrian and Michael agree that future stories will be more immersive, as technology becomes better at blending fiction with the real world around us. For example, tracking technology makes it possible to create personalised smart tales that are tailored to the listener’s immediate environment. Michael predicts that in the future story-telling technologies will be designed to recede so the audience is only conscious of the tale, not the technology that’s communicating it.

These ideas raise fascinating questions. If people are increasingly unaware of the technology that is telling them a story, they’re surely liable to forget they’re being told a story at all. What could be the impact of technologies that make it hard to discern between fiction and reality? As stories become more immersive and believable they will be more thrilling and open up new possibilities for art and entertainment. But the power of story-tellers to manipulate the emotions of their audience will also increase. It’s possible to imagine a dark side of this as the narratives that are used by marketers, governments or anyone with an interest in influencing the minds of others become more compelling.

If you would like to be responsible for a world-changing invention, Bran Ferren recommends building the next tool to enable better story-telling. Failing that, you could learn what some of these tools might look like, and the impact they might have on our lives and our organisations, by hearing Adrian and Michael speak at Technology Frontiers this week.  

Enjoy in-depth insights and expert analysis - subscribe to our Perspectives newsletter, delivered every week